Pinky
Pinky was the obvious followup project to finishing Brain. The hardest part about Pinky was making the mouth work in 3D, because in the cartoon his mouth is always changing shapes and looking different depending on the angle. I used Zbrush to pose Pinky as well.
I also did some blend shapes for him, so that the animator could do lip sync for the animation.

Reference image, and character concepts property of Warner Bros.
Blend Shape references were drawn by Jehu Campos, animator for our project.

April 2008
Maya, Zbrush


 

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